French education · Leadership · AI

Language learning,
reimagined.

I'm Andrew Carr — a French educator and system leader connecting language, technology, and human-centred learning.

Andrew Carr speaking on stage to an audience of educators

Based inPeterborough, Ontario

25+years in education

A1.1–C2DILF · DELF · DALF examiner-marker

K–12system leadership

2026–innovation & AI lead

01 / Expertise

French education for what comes next.

02

DELF & CEFR

Serving as an examiner-marker for the DILF, DELF, and DALF from A1.1 to C2, and as a France Éducation international trainer from A1.1 to B2.

03

Instructional leadership

Building teacher capacity through coaching, collaborative inquiry, curriculum implementation, and classroom-connected professional learning.

02 / Selected projects

Ideas made playable.

Digital experiences where language learning, game design, and emerging technology meet.

ManieMot French word game shown with cream letter tiles on a blue game boardPlay ManieMot

Language game · Featured project

ManieMot

A French word game designed to make vocabulary, pattern recognition, and playful competition part of the learning experience.

FrenchGame-based learningWeb
Open ManieMot

MOT MYSTÈRE

Play now

Arcade word game · CEFR A1–B2

Mot Mystère

A fast-paced French word challenge where every player begins at A1 and chooses whether to advance toward B2 or stay at the same level. Each new word resets a three-minute countdown, while definitions, adaptive scoring, and accelerating music keep the learning experience playful and intense.

FrenchVocabularyCEFR A1–B2
Play Mot Mystère

French-learning album · CEFR A1

French A1 — 10 Songs for Real-Life Communication

A French-learning album for students ages 9–13. Each of its ten songs focuses on a practical communicative action that learners can immediately reuse to speak French in real-life situations.

10 songsAges 9–13CEFR A1
  1. Salut, ça va
  2. Moi, c’est moi!
  3. J’aime ça!
  4. Tic tac, ma journée
  5. Dans mon sac
  6. Je voudrais, s’il vous plaît
  7. Chez moi
  8. Gauche, droite, tout droit!
  9. Quel temps fait-il?
  10. SOS français!
Listen to the album on YouTube

French-learning album · CEFR A2

French A2 — 10 Songs for Real-Life Communication

A French-learning album for students ages 13–15. Each song develops practical A2 communication that learners can reuse in everyday situations.

10 songsAges 13–15CEFR A2

A2 linguistic principles

The songs enable students to:

  • recount a simple past event;
  • talk about plans;
  • organize an outing;
  • give an opinion and a reason;
  • make comparisons;
  • express an obligation or possibility;
  • make purchases;
  • explain a problem;
  • talk about their habits;
  • maintain a simple social interaction.
  1. Hier, j’ai tout fait
  2. Demain, on va…
  3. Pourquoi? Parce que!
  4. On se retrouve où?
  5. Je dois, je peux, je veux
  6. Ça me va
  7. Ma ville bouge
  8. Aïe, j’ai un problème
  9. Plus, moins, aussi
  10. Mode avion
Listen to the album on YouTube

AI-assisted music · YouTube playlist

La Journée du chandail rose

A French-language song and video created with the help of artificial-intelligence tools—bringing music, anti-bullying awareness, and language learning together.

FrenchMusicGenerative AI
Watch the playlist on YouTube

Interactive role-play · CEFR B1

Studio Répliques B1

An interactive French-speaking studio that helps B1 learners prepare for authentic role-play situations with useful prompts, expressions, and scenario-based practice.

FrenchOral communicationCEFR B1
Open Studio Répliques B1

Interactive debate · CEFR B2

Jubilee B2

An interactive French debate experience where B2 learners build arguments, respond to opposing viewpoints, and practise speaking with greater precision, confidence, and spontaneity.

FrenchDebateCEFR B2
Open Jubilee B2
A student wearing a virtual-reality headset while exploring a block-building worldWatch presentation

Friday, March 31, 2017 · OMLTA Provincial Conference

Frenchcraft.ca: Le CECR et la réalité virtuelle

This presentation explored how students at Crestwood Secondary School created authentic learning scenarios grounded in the revised French curriculum and CEFR competencies. Through Minecraft and Oculus Rift virtual-reality headsets, students became social agents who used French to collaborate, create, and solve problems in meaningful contexts.

CEFRVirtual realityMinecraft
Watch Frenchcraft.ca on YouTube
+

More classroom tools, language games, and AI-supported learning projects will be added here.

03 / Experience

A career built around language and learning.

2019 — Present

Languages & Immersion Department Lead

Kawartha Pine Ridge District School Board

DELF Lead · KPRDSBInnovation & AI Lead · 2026–

2019 — 2023

Conversational French Gaming Instructor

masterfrench.ca · Self-employed

2013 — 2015

FSL Instructional Leadership Coach

Kawartha Pine Ridge District School Board · K–12

2014 — 2015

FSL Additional Qualification Instructor

KPRDSB · FSL Part 1, 2 & 3 / Trent University · FSL Part 1

2005 — 2013

Modern Languages Department Lead

Kawartha Pine Ridge District School Board · Grades 9–12

04 / Credentials

Expertise, validated.

Formal preparation spanning language education, assessment, instructional practice, and human performance.

2013 — 2029

France Éducation international

Trainer of DELF Examiners & Markers

Trainer · A1.1–B2
DILF, DELF & DALF Examiner-Marker · A1.1–C2

France Éducation international, Toronto · 2024
CIEP / Université de Nantes · 2013

June 2014

Additional Qualification

English as a Second Language, Specialist

Ontario teaching qualification · Specialist

May 2007

Additional Qualification

French as a Second Language, Specialist

Ontario teaching qualification · Specialist

My approach

Technology should not make learning less human. It should make human learning more possible.
CuriosityAgencyAuthentic communicationResponsible innovation